is a baseball-sized, professional-grade camera for VR and 360 video production.
It surpasses some cameras that cost 10X more with its RAW capture, full manual controls,
and pixel-synchronous industrial-grade global shutter sensors.
We have designed both the hardware and the software from the ground up and
have complete control over our entire platform, from the chips and PCB design all the way to ISP,
image processing, stitching, and fancy stabilization. While the 360 camera market is heating up,
there is no product that matches the specs of Sphericam 2 with such tightly integrated software.
As a result, we have some of the hottest names in broadcasting and media frothing at the mouth,
waiting for this camera for live streaming (sports, concerts, events) and production (studio, location) work.
Sphericam 2 will be in mass production and shipping in the second half of 2017.